GTA V Phoenix converted to San Andreas by Birdie (_F_)

- San Andreas reflections
- San Andreas license plates
- San Andreas dirt
- Compatible with Improved Vehicle Features by DKK2pac



handling.dat line:
PHOENIX       1700.0 9100.0 2.2 0.0 0.3 -0.15 85 0.7 0.9 0.5 5 233.0 71.0 250.0 R P 3.5 0.55  0  30.0  0.8  0.08  0.0  0.28  -0.24  0.59  0.25  0.25  0.50  35000  2804  00200000   1    1   0

vehicles.ide line:
603, 	phoenix, 	phoenix, 	car, 		PHOENIX, 	PHOENIX, 	null,	normal,		7, 	0,	0,		-1, 0.7, 0.7,		0

carcols.dat line:
phoenix, 0,104, 79,1, 74,1, 25,13, 30,30, 83,83, 61,61, 12,12, 1,1, 1,103, 10,10, 1,61

carmods.dat line:
phoenix, bnt_b_sc_m, bnt_b_sc_l, bntl_b_ov, bntl_b_sq, bnt_b_sc_p_l, bnt_b_sc_p_m, exh_b_m, nto_b_s, nto_b_l, nto_b_tw, wg_l_b_ssk

ATTENTION!!
If you plan to use it in SA-MP, do not replace it with Phoenix. You need to install it over a car that has "is_low" handling flag checked (Infernus, Cheetah, Banshee,
Turismo, Hotring, Super GT, Buccaneer, Bullet, Tampa). As the car is really low, the original line will cause visual bug - character's head is sticking out of the roof and 
legs are sticking out of bottom. But if you install all the handling lines that are provided with the mod correcly, you won't have any problems in single-game. SA-MP doesn't
read its data lines from the same place as the original game.
